Overview
Cases are the classifications the facility uses to easily mark different objects, creatures, properties, and assets for research purposes. There are 6 different case types used to classify things, Case Type 1 represents Givanium, Case Type 2 is Givanium Based-Bodies, Case Type 3 is unknown, Case Type 4 is unknown, Case Type 5 represents organs or body parts, and Case Type 6 are the properties of Givanium.
Cases by Type
Case Type 1: Givanium
Case 1: Gv
Gv (Givanium) is the fictional element of infinite energy and potential that can bring clay bodies to life under the right circumstances. Gv is found throughout the facility and within the artificial blood systems of Givanium Based-Bodies.
Case Type 2: Gv Based-Bodies
Case 4: The Surgeon
The Surgeon (Syringeon) is arrogant, blunt, and completely obsessed with his craft, creating endless duplicates of Case 4B to constantly improve his surgical skills. He is incredibly controlling as seen with the Cityngeon rules which allow him to legally arrest, kidnap, and execute anyone in the city. These rules usually gather subjects and assistants for his operations, who he can easily destroy if they make mistakes. Despite this, he has noble goals and believes his operations, though using unwilling subjects, are for the greater good.
Syringeon has a strong distaste towards all Humans, likely due to them locking him in the lower levels with nothing long ago.
Case 4B: Givanium Citizens
Givanium Citizens are the lifeless devoid creations of Syringeon as a part of his constant persistence to improve his surgical skills. Being devoid of color due to Syringeon not having access to pigments and varying sources of genome donors due to the stretched recourses of Syrigeon. They have been taught to be obedient to Syringeon and hate humans like him while being prepared to die as part of one of his operations.
Case 6: The Devil
The Devil (Banban) is the main mascot of the Kindergarten who loves and cares for those around him. He is constantly trying to brighten up their days and to help solve their problems whenever they show up. The Devil has a calm yet always happy personality despite the many issues of the situation he is placed in as he struggles to deal with a self-created delusion about his identity and the aggressive Hellish form's primal instincts that are caused by his delusions.
Case 7: The Teacher
The Teacher (Banbaleena) is dedicated to her job as a teacher and will become extremely intolerant of bad students. She was Initially created to help calm down Banban and be a teacher to the children but became difficult to work with due to her aggressive behavior causing to not be approved for presentation.
Case 8: The Spider
The Spider (Nabnab) is the abandoned mascot who is extremely aggressive due to a mixture between instinct, and loneliness. The Spider was on the loose for presumably all of his existence causing massive causalities amongst the facilities staff. The Spider is sympathetic towards others that he notices is like him and will bond with them.
Case 9: The Sheriff
The Sheriff (Sheriff Toadster) is similar to a character that would be present in Western media due to him being conditioned to act that way (to an excessive degree). His Western influences are prevalent in his accent and his constant referral to you as "partner." His dialog is often blunt, and as a sheriff, he is competent and precise with capturing the other mascots, only having issues with Banbaleena. He struggles with trusting others specifically humans due to the way he was fooled by them in the past.
Case 10: The Bird
The Bird (Opila Bird) is a motherly bird who cares dearly for her chicks and children being extremely protective of them to the point of fatal hostility. She prioritizes her chick's safety over anything else leaving people alone as long as they are not next to her chicks. She would presumably not act aggressively toward someone who earns her trust by protecting or keeping one of the chicks safe.
Case 10B-10G: The Chicks
The Chicks (Opila Chicks) are the Opila subcases who are all tiny, small, and often frightened little chicks. Case 10G has a light blue and red color pallet similar to Tarta Bird instead of the pink and purple colors of Opila. One of them accompanies the player and is known as Little Beak.
Case 11: The Snail
The Snail (Slow Seline) is the quiet, slow, but deadly yellow snail whose voice echoes strangely for unknown reasons. She is constantly in pain and is often confused by the situation trying to find someone or something that can help her.
Case 12G: The Spider Monkey
The Spider Monkey (Captain Fiddles) is the small babbling periwinkle energetic toddler-like spider monkey who is extremely skilled at climbing and moving. He can also solve basic math problems and mimic the behavior of a well-rounded toddler. The Spider Monkey is the only known case to be presented.
Case 12-12F: The Spider Monkeys
The Spider Monkeys (Captain Fiddes's Crew) are the multicolored cases that led to the successful Case 12G. They have an energetic toddler-like behavior and some forms of intelligence while being extremely aggressive when separated from their caregivers or agitated.
Case 13: The Jellyfish
The Jellyfish (Stinger Flynn) is a highly intelligent manipulator who sees others, including his fellow mascots, as nothing but pawns in his plan to achieve "mental refinement". He does not resort to violence and tends to blame others for the problems that arise around him even if he has a major part in starting them. He has control over most of his emotions except for hate and sorrow which makes him a dull practically emotionless bitter jerk who always complains about what others have done.
Case 14: The Queen
The Queen (Queen Bouncelia) is a kind caring motherly figure who always tries to put the needs of those below her before her own. She is willing to help people who need help through her sympathetic nature and does not let anyone tell her what to do.
Case 17: The Jester
The Jester (Bittergiggle) is a silly energetic jokester who wants nothing more than to make someone's day with his jokes. He can sometimes be over the top especially when he goes insane from isolation and lack of fulfillment of his purpose to tell jokes. He can still be somewhat calm and thoughtful despite his energetic personality bonding with those around him.
Case 18: The Fancy Leech
The Fancy Leech (Sir. Dadadoo) is an ambitious and dedicated leech who became dedicated to eradicating those who created him with a bitter outlook on life. He is a powerful and dangerous foe who ends up taking pleasure in the fear he creates among his former friends with his powerful army. He can be cunning and ruthless willing to kill other Givanium Based-Bodies in his conquest.
Case 21: The Husband
Tarta Bird, TBA
Case 26: The Feline
Kittysaurus, TBA
Case 43: Truffletoot
Truffletoot, TBA
Case Type 5: Organ/Body Part
Case 3: Vocal Cords
Vocal Cords are the artificial source of volatilization and speech placed within every case out of side where it cannot be seen.
Case 6: The Heart
The Heart is the unseen base organ that helps pump Givanium throughout the body and is one of the most important things to bring an inanimate character to life.
Cases 10-13: Mechanical Arms
Mechanical Arms are the mechanical arms given to Syringeon with different surgery tools such as scissors, a syringe, a drill, and a claw. The tools in correlation to the actual case numbers are unknown and have not been specified.
Case 20: The Scepter
The Scepter is a powerful artifact that was created by an unknown person to help Queen Bouncelia get into her role. The Scepter was modified by Syringeon giving it special abilities such as mind control, locking away the Naughty Ones, or creating powerful blasts of energy.
Case Type 6: Properties of Givanium
Case 22: Givanium Cloy/Genome Cloy
Givanium Cloy/Genome Cloy is a phenomenon that occurs when trying to add more than 3 genomes into one subject. Upon Genome Cloy being reached the subject will become incredibly animalistic and savage, and it will only have traits of one of the genomes, the genomes that are used are unknown although speculated to be the one that is the most different than the others.
Case 27: Givanium Entrapment
Givanium Entrapment is a phenomenon that occurs when Givanium genome or particles are placed or fused inside more Givanium. The phenomenon has currently only been observed in Queen Bouncelia where her children, The Naughty Ones were trapped inside of her pouch.
Case by Number
Case Number | Name | Image | Genomes | Type | Ready for presentation? |
---|---|---|---|---|---|
1 | Givanium | ![]() |
Type 1 | ||
2 | |||||
3 | |||||
4A | Syringeon | 2 | Permanently not ready | ||
4B | Givanium Citizens | 2 | |||
5 | |||||
6 | Banban | ![]() |
2 | not ready | |
7 | Banbaleena | ![]() |
2 | not ready | |
8 | Nabnab | ![]() |
2 | not ready | |
9 | Sheriff Toadster | ![]() |
2 | not ready | |
10A | Opila Bird | ![]() |
2 | not ready | |
10B-G | Opila & Tarta Chicks | 2 | not ready | ||
11 | Slow Seline | ![]() |
2 | not ready | |
12A-F | Captain Fiddles' Crew | ![]() |
2 | not ready | |
12G | Captain Fiddles | ![]() |
2 | Ready | |
13 | Stinger Flynn | ![]() |
2 | not ready | |
14 | Queen Bouncelia | ![]() |
2 | not ready | |
15 | |||||
16 | |||||
17 | Bittergiggle | ![]() |
2 | not ready | |
18 | Sir Dadadoo | ![]() |
2 | not ready | |
19 | |||||
20 | Queen Bounceliaโs Scepter | ![]() |
5 | not ready | |
22 | |||||
27 |
Syringeon's Cases Whiteborad
Caught List
Syringeon's Caught List shows who is dead, alive, unknown and Naughtified.